Tales Of Tanorio Wiki

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Tales Of Tanorio Wiki
Lumisoar #63 ← Lumisoar Antroop
Antroop
Antakid → #65 Antakid


Antroop

Antroop is a Bug/Grass-type Tanorian. It evolves into Antakid starting at level 21. Which evolves into Anterror starting at level 30.

Appearance[]

Origin[]

Antroop is based on a Jedi youngling from Star Wars. The acorn on its head is a reference to the big helmets that Jedi younglings would wear. It's name derives from 'ant' and 'troop'.

Official Description[]

Colonies of Antroop can work together to strip a tree of all of its leaves in a couple hours. Antroop use leaves wherever they can, from eating, home decoration, to even as a form of currency.

Obtaining Methods[]

Method Details Obtainability
Wild Encounter Route 5 Obtainable

Evolution[]

Unevolved
Antroop
Bug Grass 
L.Exp_Cube
Level 21
First evolution
Antakid
Bug Grass 
L.Exp_Cube
Level 30
Second evolution
Anterror
Bug Grass 

Moves[]

By Level[]

Move Name Description Type BP Category Accuracy PP Learning Methods
Please note that this moveset is not final and may be incomplete. If you spot a move isn't in the list or the Tanorian doesn't actually have it, feel free to help out the wiki and edit the information.
Strike No additional effect. Normal  45 Physical 100% 45 Base Move
String Stream Blasts strings around the target, reduce their speed by 2 stages. Bug  0 Support 95% 40 Base Move
Creepy Crawlies User sends 2-5 of scurrying insects into the foe, each attacking once. Bug  25 Physical 100% 20 Base Move
Quick Sting This move always goes first. Bug  40 Physical 100% 20 Upon level up
Steel Alloy The user combines their outer coating with metal boosting their physical defences Metal  0 Support 100% 20 Upon level up


By Scroll[]

This is a upcoming feature come back soon!

Type Effectiveness[]

Effectiveness Type
Immunity (0x)
Resistance (¼x) Grass Earth
Resistance (½x) Water Electric Light Cosmic Fighting
Weakness (2x) Air Gem Ice Poison
Weakness (4x) Fire
Neutral (1x) Normal Bug Psychic Ghost Dark Fairy Dragon Metal

Base Stats[]

Stat Range
At Lv. 50 At Lv. 100
Health:
57
117 - 157 224 - 304
Attack:
71
68 - 127 132 - 249
Defense:
41
41 - 94 78 - 183
R. Attack:
45
45 - 99 85 - 192
R. Defense:
61
59 - 116 114 - 227
Speed:
45
45 - 99 85 - 192
Total:
320
  • Minimum stats are calculated with 0 ES, US of 0, and (if applicable) a hindering trait.
  • Maximum stats are calculated with 200 ES, US of 30, and (if applicable) a helpful trait.

Gallery[]

Models
Normal
Shiny
Sprites
Normal
Shiny

Trivia[]