Fighting Type is one of the 20 Tanorian types.
Properties in Battle[]
Fighting-Type Tanorians[]
Pure Fighting-type Tanorians[]
#36 | ![]() |
Manxo | Fighting ![]() |
Arksworth - Route 3 |
#188 | ![]() |
Ringu | Fighting ![]() |
Virtue Island |
#189 | ![]() |
Lemufu | Fighting ![]() |
Evolve Ringu starting at level 22. |
Partly Fighting-type Tanorians[]
Primary Fighting-type Tanorians[]
#37 | ![]() |
Dualram | Fighting ![]() ![]() |
Evolve Manxo starting at Level 25. |
#44 | ![]() |
Akuster | Fighting ![]() ![]() |
Evolve Chickbin (Male) starting at Level 29. |
Secondary Fighting-type Tanorians[]
#14 | ![]() |
Peregrievous | Air ![]() ![]() |
Evolve Hawkadet starting at Level 38. |
#32 | ![]() |
Stagurai | Bug ![]() ![]() |
Nature Reserve - Route 4. |
#33 | ![]() |
Dynastogun | Bug ![]() ![]() |
Evolve Stagurai starting at level 22. |
#49 | ![]() |
Citrene | Grass ![]() ![]() |
Evolve Citrin starting at level 21. |
#51 | ![]() |
Zestric | Grass ![]() ![]() |
Evolve Citrene (Male) starting at Level 37. |
#70 | ![]() |
Bellbuzz | Bug ![]() ![]() |
Whispering Woods. |
#71 | Champollen | Champollen | Bug ![]() ![]() |
Evolve Bellbuzz starting at level ??. |
#73 | ![]() |
Koropunk | Gem ![]() ![]() |
Evolve Corrok (Male) starting at Level 23. |
#93 | ![]() |
Striogre | Electric ![]() ![]() |
Evolve Fuzzimp starting at Level 26. |
#108 | ![]() |
Tanukice | Ice ![]() ![]() |
Evolve Raccold starting at level 35. |
#218 | ![]() |
Brutree | Grass ![]() ![]() |
Found anywhere in Tanorio except in the Makoto Depths. |
Fighting-Type Moves[]
Name | Type | Category | BP | Usages | Accuracy | Description |
---|---|---|---|---|---|---|
Aerial Assault | Fighting ![]() |
Physical | 100 | 5 | 90% | Combines Peregrievous's Air Typing into its type effectiveness. |
Call to Arms | Fighting ![]() |
Support | 0 | 20 | 100% | User calls to all other Tanorians with this move on the field, boosting its attack for each one. |
Close-Quarter Combat | Fighting ![]() |
Physical | 100 | 5 | 100% | Lowers both the user's Defences by one stage each after attacking. |
Debris | Fighting ![]() |
Support | 0 | 20 | 100% | Hurts foes on switch. Max 3 layers. |
Final Option | Fighting ![]() |
Physical | 130 | 5 | 100% | Can be chosen if all other moves have been selected first. |
Head Ram | Fighting ![]() |
Physical | 40 | 25 | 100% | Raises user's Speed by 1 Stage. |
Last Stand | Fighting ![]() |
Support | 0 | 10 | 100% | User places 3 Layers of Debris, then faints. |
Pity Punch | Fighting ![]() |
Physical | 40 | 35 | 100% | User gently punches the opponent, always leave target at 1 HP. |
Reckless Crash | Fighting ![]() |
Physical | 75 | 15 | 95% | Recoil 33% damage back to user. |
Smackdown | Fighting ![]() |
Physical | 85 | 15 | 100% | Power doubles if target is an Air-type. |
Sumo Spin | Fighting ![]() |
Physical | 45 | 5 | 100% | This move deals more damage if the user's speed is lower than the opponent. |