Tales Of Tanorio Wiki

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Tales Of Tanorio Wiki
Marbawl #164 ← Marbawl Jachnid
Jachnid
Carvantula → #166 Carvantula


Jachnid

Jachnid is a Dark/Bug-type Tanorian. It evolves into Carvantula starting at level 32.

Appearance[]

Jachnid is a small, black and grey spider in the shell of an orange pumpkin. The pumpkin's shell is split into 4 parts, each acting as legs. Webs keep each part of shell attached to Jachnid.

Origin[]

Jachnid's name derives from 'Jack o lantern' shortened to 'Jack' , referring to it's pumpkin outside, and 'Arachnid', referring to it's spider-like appearance.

Official Description[]

Jachnids are very shy Tanorians, rarely will you ever see one out in the wild due to their small size, and elusive nature. Often times Jachnids will hide in various plants and use it as protection and shelter from the elements, but also other Tanorians. This shelter is maintained by their strong webbing which it attaches onto walls of the plant after eating out the interior from.

Obtaining Method[]

Method Details Obtainability
Wild Encounter Pontero Pasture (Pumpkins) Obtainable
Wild Encounter Haunted Realm (Pumpkins) Unobtainable

Evolution[]

Unevolved
Jachnid
Dark Bug 
L.Exp_Cube
Level 32
First evolution
Carvantula
Dark Bug 


Moves[]

By Level[]

Move Name Description Type BP Category Accuracy PP Learning Methods
Please note that this moveset is not final and may be incomplete. If you spot a move isn't in the list or the Tanorian doesn't actually have it, feel free to help out the wiki and edit the information.
Quick Swipe Add 1 Priority, usually makes user go first. Normal  40 Physical 100% 25 Base Move
Burrow User burrows itself, increase Defense by 1 stage, attacks the target in the same turn. Earth  35 Physical 100% 15 Base Move
Feint Always goes first for 1st turn only, 100% Flinch chance. Normal  35 Physical 100% 20 Base Move
Seed Pelt Hits 2-5 times in one turn. Grass  25 Physical 95% 25 Base Move
Shadow Slash High Critical hit ratio. Dark  75 Physical 100% 15 Level ??
Pincer Stab High Critical hit ratio. Bug  75 Physical 100% 15 Level ??
Lock In Raises user's Critical hit ratio by 1 Stage. Metal  0 Support 100% 10 Level ??
Peekaboo Hits first. First turn out only. Ghost  80 Physical 90% 15 Level 26
Night Beam 10% chance to lower the target's R.Atk by 1. Dark  75 Ranged 100% 15 Level 30
Nutrient Drain User recovers 50% of the damage dealt. Grass  75 Ranged 100% 10 Level 36
Strike No additional effect. Normal  45 Physical 100% 45 Level 40
Dusk Powder This move will put the opponent to sleep when used. Psychic  0 Support 80% 5 Level 45


By Scroll[]

This is a upcoming feature come back soon!

Type Effectiveness[]

Effectiveness Type
Immunity (0x) Psychic
Resistance (¼x)
Resistance (½x) Grass Earth Ghost Dark Cosmic
Weakness (2x) Fire Gem Light Fairy
Weakness (4x)
Neutral (1x) Normal Water Electric Air Bug Ice Dragon Metal Fighting Poison

Base Stats[]

Stat Range
At Lv. 50 At Lv. 100
Health:
32
92 - 132 174 - 254
Attack:
40
40 - 93 76 - 181
Defense:
42
42 - 95 80 - 185
R. Attack:
19
21 - 70 38 - 135
R. Defense:
35
36 - 88 67 - 170
Speed:
42
42 - 95 80 - 185
Total:
210
  • Minimum stats are calculated with 0 ES, US of 0, and (if applicable) a hindering trait.
  • Maximum stats are calculated with 200 ES, US of 30, and (if applicable) a helpful trait.

Gallery[]

Models
Normal
Shiny
White
White Shiny
Sprites
Normal
Shiny
White
White Shiny

Trivia[]