Light Type is one of the 20 Tanorian types.
Properties in Battle[]
Light-Type Tanorians[]
Pure Light-type Tanorians[]
#76 | ![]() |
Saluminous | Light ![]() |
Malachite Mines. |
Partly Light-type Tanorians[]
Primary Light-type Tanorians[]
Secondary Light-type Tanorians[]
#16 | ![]() |
Calytomb | Bug ![]() ![]() |
Evolve Calypillar starting at level 7 during the day. |
#17 | ![]() |
Calyght | Bug ![]() ![]() |
Evolve Calytomb starting at level 12. |
#25 | ![]() |
Dandylion | Grass ![]() ![]() |
Evolve Pufferal starting at level 40. |
#43 | ![]() |
Magicken | Fairy ![]() ![]() |
Evolve Chickbin (Female) starting at Level 29. |
#52 | ![]() |
Maccry | Air ![]() ![]() |
Kaigan Cliffs. |
#53 | ![]() |
Beakon | Air ![]() ![]() |
Evolve Maccry starting at level 25. |
#68 | ![]() |
Cherodoe | Normal ![]() ![]() |
Evolve Cheerdeer starting at level 31 |
#69 | ![]() |
Fliridiant | Bug ![]() ![]() |
Whispering Woods. |
#126 | ![]() |
Misticade | Water ![]() ![]() |
Evolve Tillew starting at level 40 |
#152 | ![]() |
Illumigant | Water ![]() ![]() |
Evolve from Lumeling starting at Level 40 |
#181 | ![]() |
Clauscket | Bug ![]() ![]() |
Evolve Krickelf by using the Stuffed Toy item on it. |
Light Type Moves[]
Name | Type | Category | Base Power | PP | Accuracy | Description |
---|---|---|---|---|---|---|
Bright Beam | Light ![]() |
Ranged | 75 | 15 | 100% | User shines a glowing beam at the opponent, with a small chance to lower their ranged defences. |
Dawn Rays | Light ![]() |
Support | 0 | 5 | 100% | User basks in the beams of the rising sun and the surrounding Tanorians to restore some health. |
Distant Veil | Light ![]() |
Support | 0 | 20 | 100% | For 5 turns, ranged damage against allies is halved. |
Glowing Eyes | Light ![]() |
Support | 0 | 20 | 100% | Sight-based. Lowers the target's ranged stats by 1. |
Heavenly Choir | Light ![]() |
Ranged | 80 | 10 | 100% | User emits a divine melody, dealing damage to the foe. |
Light Beam | Light ![]() |
Ranged | N/A | 15 | ??? | ??? |
Radiant Day | Light ![]() |
Support | 0 | 15 | 100% | The user shines brightly, weaken Dark ![]() |
Shine Bright | Light ![]() |
Ranged | 80 | 10 | 100% | If the target is an ally, heals 50% of its max HP. |
Solar Fang | Light ![]() |
Physical | 80 | 10 | 95% | User bites the foe with glowing fangs, dealing damage. |
Sunstrike | Light ![]() |
Physical | 100 | 5 | 100% | Any Dark Type moves used this turn fail. |