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Tales Of Tanorio Wiki
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This is a list of all updates of Tales Of Tanorio in reverse chronological order. Most of these are taken from Tales Of Tanorio Discord server. To see future content, look at Upcoming Updates.

The dates are formated as moth/day/year and are in EST timezone.

V1.3.4a - Weather Revamp[]

12/21/2024[]

Additions[]

Patch Notes[]

  • Weather Revamp
  • New Tanorian Line (Snow)
  • Snow has been enabled for the next 48hrs constantly after that period the normal weather cycle will happen (Do note you will no longer get large bundles of the same weather)
  • Weather can now only effect 1 area at a time (Till more islands release)
  • More Dynamic weather changing the games enviroment (this includes snow, rain, wind)
  • Tanopedia Revamp
  • Forms are now counted seperated if you have a form with ur ot it'll auto fill the pedia slot whenever u reload ur save (This also includes tanorians u trade back with ur ot).
  • Tanopedia search functionality
  • Tanopedia optimizations
  • Forms now have support for their own entires e.g. HW Lampyro and Cube Notent
  • Gain rewards for free for playing the game for an extended period of time.
  • Refreshes daily
  • Unlock a new PERM reskin with (1/256 Shiny odds) for the highest tier of the rewards
  • Jachnid and Wispling are now not considered Event in the Tanopedia
  • Jachnid chances have been boosted
  • Pasture, Alpha Grove and Fable Falls now have Grass/Wind shake
  • Codes have been moved from Settings to Playtime rewards
  • Updated Dandylion Icons
  • Updated Tanopedia to show male Models by default
  • Adjusted the default Tanopedia Hex to a stronger red colour
  • Eggs now hatch faster with a Fire Type in the lead
  • Travelling Map now shows you if its day/night
  • Fixed an issues with parts of a Tanorian (In the overworld) Being extended outside of the Tanorians Body
  • "Save Files Down RN" Kick message now changed and made to report directly to devs if there's an issue allowing us to fix it without requiring a ticket.
  • Fixed an issue with starter Cutscene saying Charcile twice and freezing
  • Fixed an issue with Weather effects staying between loading areas
  • Fixed issues with Multiside battles
  • Removed ability to fully zoom into first person

V1.3.3a - Alpha Grove P4[]

12/19/2024[]

Patch Notes[]

  • Fixed issues with some battlescenes

12/12/2024[]

Patch Notes[]

  • Fixed some Issues
  • Updated some models/animations

12/8/2024[]

Patch Notes[]

  • Resolved issue with Ruseter not appearing on route 6
  • Fixed an issue where skipping a cutscene would break if a dialogue box was never created

12/7/2024[]

Additions[]

Patch Notes[]

  • Alpha Grove P4:
    • New Questline
    • New Tanorian
  • Refreshed Areas:
    • Area_Tanaku
    • Area_Prelude
    • Area_Arksworth
    • Area_Pasture
    • ect...
  • WindShake and GrassShake
  • Carvantula Mount
  • Dullaghoul Mount
  • Vamperror Mount
  • Phantalabra Mount
  • Wispling -> Fabled Falls
  • Jachnid -> Pasture
  • Rewards for Speedrun Leaderboard will be given when you load into the game
  • Redid the Aura for the Candycorn Leaderboard
  • At Midnight GMT the Tanorians will become tradable
  • Max odds 1/256 -> 1/128
  • Formes can be chained individually
  • Ruptures no longer prevent ALL damage each stage but instead take reduced dmg
  • Changed a bunch of Battlescenes
  • Bug Fixes
  • Updated Tanocan Icons for Summary+Battle Status
  • Fixed an issue with Ruseter appearing as a ? in Cutscenes
  • Fixed an issue with Chains resetting to 1 if they where caught in a bundle
  • Fixed an issue with battle camera in Ruptures
  • Fixed an issue with certain Settings not saving

V1.3.2a - The Haunted Realm[]

12/2/2024[]

Patch Notes[]

  • Fixed an issue with Chaining+ where in certain cases you couldn't access the new Settings
  • Fixed an issue where if a server failed to load it would cause players to be stuck in an inf loop
  • Fixed an issue where game was dependant on dialogue "queue" to be empty before unlocking cutscenes
  • Fixed an issue with New Game not working unless you press Skip

11/24/2024[]

Additions[]

  • Added 5 items: Dolphantasy Nightmare Saddle (L), Dullaghoul Saddle (L), Vamperror Saddle (L), Zomcandy Saddle (L) and Illuseer Saddle B (L).

Patch Notes[]

  • Speed: 42 (from 24 with glitch)
  • Max Hold: 3 -> 8
  • Spawn Weight: 2 -> 8
  • Lasts: 12secs-> 12 Rooms
  • Changes: key rooms (besides 81) now don't reset ur speed
  • New Mounts:
    • Nightmare Dolphantasy (Code)
    • Vamperror 20k
    • Zomcandy 35k (Works with leaderboard reskins)
    • Illuseer (B) 50k

11/23/2024[]

Additions[]

11/18/2024[]

Additions[]

Patch Notes[]

  • 2 New Tanorians
  • 3 New Reskins
  • New Setting(s)
    • Hide All Mount Tanorians
    • Highlight Shinies on Spawn (Experimental)
    • Highlight Alphas on Spawn (Experimental)
    • Highlight Roamings on Spawn (Experimental)
  • Candycorn leaderboard has ended and prizes will be given when the player joins the game
  • New Speedrun Leaderboard for the "Nightmare Mansion"
  • Candycorn Multiplier has been increased from .8x -> 1x per person
  • Increased the max spawns in the main event area from 15 -> 25
  • Rebalanced shop + Candycorn gain
  • Fixed an issue with Mounts offseting the player on the X-axis rather than the Y-Axis with the characters scale
  • Fixed Plunderer not activating
  • When a Tanorian levels up it'll keep its hp as % rather than a fixed amount
  • HP now only saves when a battle ends
  • United States and some Territories will now use MM/DD/YYYY
  • China, Japan, South Korea, North Korea, Taiwan, Hungary, Mongolia, Lithuania, Bhutan will now use YYYY/MM/DD
  • Death cutscene wont play in nightmare mode

11/16/2024[]

Additions[]

Patch Notes[]

  • Fixed issues with Nightmare Mansion loses
  • Fixed issue with Exploshrooms not being able to re-learn moves
  • Re-disabled PP saving after a battle (was intended for after hw)

11/8/2024[]

Patch Notes[]

  • Added SFX for alphas spawning
  • Fixed various bugs and inconsistencies
  • Added a Highlight for when a shiny spawns w/Tamers Plus (Experimental)
  • >Highlights it for 9 seconds from when it spawns into the overworld
  • Added Checks for community weekend
  • Updated Tanopedia Icons + Classification for "event" tanorians/forms
  • Fixed freecam for Partners + Others

11/5/2024[]

Patch Notes[]

  • Made Dmg overlay less intrusive at lower HP
  • Made weeping Angels lock into place when static (Can no longer be pushed or bug out on objects)
  • Made Keys highlight after 2mins instead of 30seconds
  • Roaming/Anomalies/Event Tanorians now play the correst battle ost in battles if from overworld
  • Fixed pathfinding for Angels if they can only move 1 node
  • White Carvantula can be mounted now
  • Adjusted Auto hunt slightly
  • Fixed Spawn Boosts not appearing in the Chain tab

11/4/2024[]

Patch Notes[]

  • Auto hunting being offset resolved in new servers

11/3/2024[]

Patch Notes[]

  • Console Players can now use the DPad to select items (coming next patch)
  • Removed Post Room 50 Weeping Angel Maze
  • Added Prior Room 50 Weeping Angel Room
  • Added New Rooms and Variations of Rooms
  • Added Loot to corner turn rooms
  • Slightly reduced the multiplier for candycorn for each alive player 1x pp -> 0.8x pp
  • Reduced Rupture rewards
  • Added Candycorn prize for each rupture defeated (Astaroid: 1k Carvantula: 2k Lampyro: 3k Illusser: 4k) (Doesn't count towards leaderboard)
  • Reworked Weeping Angel AI
  • Keys now Highlight after 30s
  • If playing On Console/Mobile your device will vibrate when Termitator has spawned
  • Reduced Rupture bosses from Lvl35 -> Lvl30
  • Carvantula dmg 35 -> 25
  • Carvantula switch side chance 1/20 -> 1/8
  • Carvantula when agro will now switch sides instead of standing at the entrance
  • Carvantula WalkSpeed 16 -> 18
  • Carvantula RunSpeed 28 -> 30
  • Jachnids no longer cause Carvantula to agro to that location
  • Astaroid "PSST" volume 1.7 -> 3
  • Buffed Flashlights
  • Astaroids wont appear when Flashlights are active
  • Jachnids in minigame can be White

11/2/2024[]

Patch Notes[]

  • Stability for Mobile devices in the event area
  • Incenses re-enabled
  • Starter Incense disabled in event area (I know who u are lil trolls)
  • Server properly deloads "Expired" Mansions (It kept leaving the folder)
  • Various Misc patches including shop (again)
  • Fixed 2v2 Battles in adventure breaking with swap out
  • Dandylion genderless model fixed to be Male

11/1/2024[]

Patch Notes[]

  • Added the ability for VIP servers (when joining the event area) to create a private server of it

10/31/2024[]

Additions[]

Patch Notes[]

  • Chaining can now improve base encounter odds by 20%
  • Overworld ans Grass encounters now use the exact same encounter tables.
  • Location based roamings show in the encounter table with their %
  • Weather based tanorians show in the encounter table with their %
  • Encounter tables are alot more adaptive to external changes and make room to compensate for added or removed Tanorians.
  • Encounter % will always round down so if something appears as 0.0999978 itll show as 0.09%
  • If a player does not have a tanorian ***SEEN*** it'll appear as a ??? xx.xx%
  • Weather, Incense Encounters can now be hoardes
  • If a Shiny Alpha/Roaming a global alert will happen.
  • Ruptures are now more flexible for scripted events e.g. can have a forced rupture in cutscenes
  • Engine supports upwards of 6v6 with full and shared parties
  • Players can now take control of AI Tanorians if applicable
  • Players when leaving a multiside battle will be replaced with AI (still testing)
  • Battle animations are now more flexible
  • Rewrote all Network functions to make use of unreliable remotes alongside buffers(upcoming beta feature) which should reduce server client ping alot.
  • Rewrote WalkManager to make use of Raycasts and ReadVoxels to see what the player is walking on/through
  • Custom A* Pathfinding to allow for predetermined routes for "Walkers"
  • Save file R.E.V (Random Event Value) kinda like undertales fun values or Omoris WTF values
  • Halved Size of Creature Save Compression
  • Added gamepass + dev product gifting functionality
  • Removed all old dev product purchase logic and updated it with a more flexible and reliable version
  • Updated Save file backup system and datastore down systems
  • 7 new Tanorians
  • X new Reskins
  • New Areas:
    • The Haunted Realm
    • The Haunted Mansion
  • Candycorn Leaderboard
  • Event Shop
  • Haunted Tanocan
  • Reskinned Professional tanocan that has increased effectiveness on all tanorians in the Haunted Realm
  • Aura In A Bottle
  • Nightmare Dolfib
  • Carvantula Mount
  • Phantablra Mount
  • Nightmare Sungadem Mount
  • Nightmare Astaroid Mount
  • Nightmare Lampyro Mount
  • Tanopedia now shows counts for mutations
  • Tanopedia allows you to view mutations
  • Shop Upgrades
  • Chaining Upgrades
  • Chaining now boosts a base Tanorians spawn rate by 20%
  • Chaining+ now allows you to view the base spawn rates (rounded down to 2dps) of an area. % change depending on weather, what roamings you have unlocked and various other factors
  • Walking Upgrades
  • Can now detect when the player is walking in water
  • Alot more generous with repel steps
  • Battle Changes
  • If you die in a dark room you'll no longer get astaroid spawning on u outside of the minigame
  • Multiple Players can now get 1 key
  • Fixed issue with shops
  • Fixed issue with new saves
  • Cutscene Skipping
  • Misc Fixes

V1.3.1a - Trade Isle[]

10/17/2024[]

Patch Notes[]

  • Shifted the cancel button to the right side in new servers

10/7/2024[]

Patch Notes[]

  • Pushed some UI Updates/QOL before large UI update with HW Event

09/25/2024[]

Patch Notes[]

  • Evolution screen can now be skipped properly without having to wait the full length of it to prevent an evolution
  • Gave Mutations a unique send out vfx
  • Gave Mutations a unique text effect
  • Fixed send out effect for Pixel Reskin shinies being bugged
  • Fixed playtime timers being stuck at 0
  • Fixed some clipping issues on Makoto Beach
  • Fixed issue with Floor items having an visible "hitbox" part
  • Fixed issue with some Tanorian Hitboxes being weird (This will gradually be pushed out as I'm doing this manually 1 by 1)
  • Fixed issue with Shiny Tanorians during sendout using the non shiny/mutation icon
  • Fixed a bunch of misc small issues loading areas causing issues on lower end devices
  • Fixed BattleCamera sometimes going ham with actions
  • Fixed Auras being displayed incorrectly
  • Fixed Non Alpha Auras not showing as Auras during trade and in summarys
  • Fixed Kaigan Cliff travelling to use the cutscene instead of flowither battle
  • Fixed Tanorians with no valid moves (According to the NPCs AI) to use struggle even when it has moves
  • Changed VectorForce to AssemblyLinearVelocity for Diving so it should hopefully not go crazy when there's a negative change in FPS (Ngl hate the fact I can't read the players maxFPS setting)
  • Changed how the game formats previous trades (Should allow us to show previous trades done by a user in the future)
  • Re-enabled weather in adventure
  • Changed Friend/Player searching as new API changes would break it
  • Reverted Termitates evo method until Halloween update

09/11/2024[]

Patch Notes[]

  • Added PC to makoto beach

09/10/2024[]

Patch Notes[]

  • Fixed issue where trades would randomly say "Left the game"

09/9/2024[]

Patch Notes[]

  • Fixed Repels in new servers
  • Added Player Search in new servers (edited)

09/7/2024[]

Additions[]

Patch Notes[]

  • Trading + Trading Isle
  • New Tanorian that washes up on Makoto Beaches (Boosted shiny odds)
  • Changed Alpha Icon in PC boxes
  • Changed Shiny Icon in PC boxes
  • Changed Some Tanorian Icons
  • Changed Aura (ID:1) (Infected Aura) to be less intense
  • Changed how Repels work (On average should last around 3x longer)
  • Added more than 1 use codes for potential Dev stream + Patch rewards
  • Camera now returns to pre-battle position after a battle
  • Roaming Tanorians (This includes the alpha grove roamers) now will always have 3 maxed out stats like the starters
  • Every 50 chain now will give you a maxed stat (50: 1 stat; 100: 2 stats; 150: 3 stats; 200: 4 stats)
  • Objectives Overhaul
  • Chaining UI Overhaul
  • Chaining now displays a pause icon if the chain is paused
  • Chaining now shows you:
    • Max Stats possible at current Chain
    • Current Chain / Max Chain (Will change this to currentChain / Max Chain for species)
  • Incense Timer Overhaul
  • Added SFX for tamer exp level up
  • Objective Priority 2 -> 1
  • Tamer Exp Priority 1 -> 2
  • Chainining Priority 3 -> 4
  • Incense Priority 4 -> 3
  • Summary tooltip now shows the aura name
  • Added Settings to hide Incense Timer
  • Moved roaming table to Playerdata instead of Area data allowing for more flexibility
  • New Menu UI
  • Can now move up/down during diving without moving forward/backwards
  • Fixed switching in anything higher than 1v1
  • Fixed move selections in anything higher than 1v1 if u only had 1 Tanorian in your party
  • Fixed issue with move/tanocan targetting
  • Fixed Weather not working (visually) when loading a new area
  • Fixed Highlights remaining in battle.
  • Fixed an issue with playtime becoming inacurate if you stay ingame for prolongued periods of time
  • Fixed Shooting Stars using offset direction
  • Fixed Ruptures breaking on any player leaving
  • Fixed Ruptures breaking on player in rupture leaving
  • Fixed Ruptures sometimes giving out the wrong rewards
  • Fixed Tamer EXP update now showing the correct ratio
  • Fixed Tamer EXP update not respecting dark/light mode setting
  • Fixed Tamer EXP update not respecting level ups correctly
  • Fixed Setting to disable Objective Notifications
  • Fixed the debounce when mounting which caused issues with animations breaking
  • Fixed issue where Tortress wouldn't spawn properly
  • Fixed issue causing mounts with failed
  • Fixed player walker issues
  • Fixed encounters not using the walker position when trying to trigger encounters (Sorry Ignidal mount users)
  • Fixed some build issues
  • Experimental Mounting/Diving changes that should fix issues with no clipping
  • And a bunch of misc/small fixes and improvements

V1.3b - Bug Fixes[]

08/23/2024[]

Patch Notes[]

  • Fixed Multiside battles (new servers only)
  • Battle camera now doesn't set the camera when u leave the battle (returns to what it was before)

08/18/2024[]

Patch Notes[]

  • Changed Indoor camera to "Custom" whilst I look into why roblox has broken the "Oribital" camera

07/5/2024[]

Additions[]

Patch Notes[]

  • Improved Overworld Tanorians
  • Added Some Trade Stuff
  • Added functionality to Star Items
  • Added new Icons for Incenses
  • Added new Underwater Incenses
  • Added 2 new Star Items
  • Improved Area Loading
  • Improved Underwater diving
  • Improved Weather calculation
  • Improved Weather spawns (Won't effect caves and such now)
  • Improved Lampyro Boss Battle (I had to buff it to 3600 BST for it to even be kinda hard)
  • Fixed Issue with Eggs being able to be sent out in battle (Woops)
  • Fixed Issue with Brutree fainting and attempting to be swapped out by the Player
  • Fixed Various Soft-locking issues in cutscenes (Should be all of them now)
  • Fixed Tanorians spazzing out in the overworld if it attempted to walk off screen
  • Fixed Some Unstuck Locations in the new areas
  • Fixed Tanorians acting goofy when in an unloaded area
  • Fixed Tanorian switching in 2v2, 2v1 and 1v2
  • Ruptures will temporarily use their old spawn list so you can farm them still

V1.3a - Makoto City[]

07/1/2024[]

Additions[]

Patch Notes[]

  • Velocity Limiter for diving (no more going flying)
  • Fixed/Adjusted Pinsa
  • Fixed Cutscene issues
  • Fixed Brutree issues
  • Fixed Shiny Pirrat mount issues
  • Fixed Alpha Grove Lab encounters
  • Fixed some Seasweed encounters
  • Fixed Deep Depths swimmers
  • Fixed Scarasite not counting as a swimming Tanorian
  • Fixed Numerous softlocks
  • Fixed Catch Locations For new areas
  • Fixed Despawning Swimming Tanorians Clogging Console with errors
  • Fixed some issues with area loading :)
  • Fixed some cries not loading/working
  • Fixed some new moves not displaying correctly on summary page
  • Fixed Fast Travel taking you to Coral Depths instead of Makoto Depths
  • Fixed some collision issues
  • Fixed some Tanorian Typings
  • Fixed some Tanorian Abilities
  • Fixed both underwater/surface roamings appearing via grass encounters
  • Fixed Tanorian Cries playing when Tanorian SFX Option was disabled
  • Fixes Formes of Tanorians not playing the origin Cry
  • Added Hoardes to Seaweed Encounters
  • Added Shiny trails to swimming tanorians (Instead of the beams)
  • Added unique spawn sounds for different roamers (e.g. Psytide water splash; Lampyro glitch)
  • Added new Rupture locations
  • Added Alpha to Deep Depths
  • Added a random modifyier to idle animations in battle (Should look more natural in hoardes)
  • Increased Hitboxes for SWIMMING Tanorians
  • Re-adjusted some catchrates
  • Removed Rainbow/Trans Cherodoes

06/30/2024[]

Patch Notes[]

  • Fixed catchrates in new servers and unstuck issues with the deep depths
  • Fixed Cliffs skylift
  • Fixed Unstuck not being consistent underwater
  • Fixed Velocity of ur dive mount going crazy
  • Fixed mobile devices being able to spam going up or down (during diving) resulting in them going crazy when moving

06/29/2024[]

Additions[]

Patch Notes[]

  • Fixed catchrates in new servers and unstuck issues with the deep depths
  • Fixed Cliffs skylift
  • Fixed Unstuck not being consistent underwater
  • Fixed Velocity of ur dive mount going crazy
  • Fixed mobile devices being able to spam going up or down (during diving) resulting in them going crazy when moving


V1.2.5a - Pride Event[]

06/7/2024[]

Additions[]

Patch Notes[]

  • 2 Cherodoe Reskins w/shinies (1/200 w/ 1/50 shiny)
  • Exclusive mounts for the reskins
  • Chain Storage
  • Chaining + Gamepass
  • Mute Background Music, Always Day Option, + Tanorian SFX / VFX Toggles
  • New Auras
  • New Event Rupture
  • Ignidall Mount back and improved
  • Changed some item icons
  • Fixed Mount lighting bug
  • Mounts should no longer yeet u into the void
  • Fixed Tortress movepool (Heavy Crash)
  • Random misc
  • fixed preloading shouldn't flicker anymore

V1.2.4e[]

06/2/2024[]

Additions[]

  • Added X Auras.
  • Added Always Day option.

Patch Notes[]

  • Fixed Various Mount Issues
  • Fixed Various FPS Dependant Mechanics
  • Added Always Day option
  • Added New Auras
  • Rewrote Backend Code

V1.2.4d - Alpha Grove Part 3[]

05/26/2024[]

Additions[]

Patch Notes[]

  • New Soft Reset
  • New Questline
  • New Items
  • New Aura
  • Fixed some mount issues
  • Changed shiny sound on spawn overworld

V1.2.4c - Alpha Grove Part 2[]

05/19/2024[]

Additions[]

Patch Notes[]

  • New Questline
  • New Soft Reset
  • New Form
  • New Mounts
  • 3 New Auras
  • ???
  • Fixed Hallusion Cutscene where u could walk before it faded back in
  • Adjusted weather %
  • Adjusted aura %
  • Moved Spawn in Canyon to make it more obvious (On the way to the Bloodmoon/Cornica door) behind the rock
  • Pause chain is now not experimental

V1.2.4b - New Auras[]

05/15/2024[]

Additions[]

Patch Notes[]

  • Fixed a bunch of out of bounds
  • Fixed a bunch of clipping issues
  • Fixed new game missing clouds and breaking
  • Fixed certain aura checks
  • Fixed Water Aura direction
  • Added Rupture to Alpha Grove

05/14/2024[]

Additions[]

Patch Notes[]

  • Particles/Beams are now hidden during battles
  • Fixed positions of some auras
  • Fixed various issues with auras
  • Fixed various issues with Hallusion
  • Buffed the purple aura chance for questline
  • Adjusted some auras
  • Added some auras
  • Removed some auras
  • Fixed some issues with builds
  • Fixed Soulemns Icons being swapped (shiny and normal)

V1.2.4a - Alpha Grove[]

05/13/2024[]

Additions[]

Balancing Patches[]

Types[]

Patch Notes[]

  • Console Support (Experimental) any issues will be patched throughout the week
  • UI Refresh
  • 3+ New Areas
  • 5+ New Tanorians
  • Side Story
  • Stat Hex Charts
  • Move VFXs
  • Fixed Nicknames in battles
  • Battles are now near seamless
  • Type Chart Update
  • Updated Icons on map for Incenses and Ruptures
  • Fixed issue where some players couldn't load in
  • Soft reset now heals you

V1.2.3b - The Spring Hunt event finale[]

4/21/2024[]

Additions[]

4/19/2024[]

Patch Notes[]

  • Added Swarm Support To The Map
  • Added Abnormal Support To Ruptures: Boosted Items, Boosted Tanorians(Unique Stats), Capturable Tanorians ect...
  • Added Missions Support (The rest of it...)
  • Added Aura Support (Probs not what your're thinking)
  • Added Boost Support
  • Added PvP and Tutor Support
  • Added Egg Data For All Tanorians
  • Updated Some Areas To Support Floor Items
  • Added Sell Data For All Items (Will be here post easter)
  • Bunch of misc additions/changes
  • Fixed Shops Not Allowing Purchases After You Attempt A Robux Purchase And Cancel It
  • Changed Mounting Walker/Player States Which Should Clean Up Some Interactions
  • Fixed Rupture Spawning Taking Longer With The More Ruptures That Ae Spawned
  • Fixed Forecasts Breaking Due To Daylight Savings
  • Bunch of misc fixes

4/14/2024[]

Patch Notes[]

  • Fixed shop being weird
  • Fixed Guardians having a ? for its model
  • Fixed being able to walk during cutscenes if the player rejoined into 1

4/13/2024[]

Additions[]

Patch Notes[]

  • Reduced cost of Spring Incense
  • Buffed Spring Incense
  • Added Male Spring Citrin Line
  • Added Spring Cornica Line
  • Modified some Spring Tanorians Animations
  • Capturing tanorians no longer gives u effort stats.
  • Changed the desc of certain items
  • Changed how some items work
  • Buffed all Incenses
  • Lots of misc small changes
  • Purchasing certain items in bulk will award you with bonus items.
  • Added tips/facts to loading screens
  • Added more stuff in prep for Missions/PvP
  • Lots of misc small additions
  • Fixed issue with certain UIs getting stuck on the screen
  • Fixed some Rupture issues
  • Fixed issue where certain tanorians would display incorrectly in the Tanopedia
  • Fixed issue where if all your Tanorians where fainted and u rejoined u'd sometimes get softlocked in a battle
  • Fixed some misc issues reported by players (Quite a few not gonna list them all)
  • Fixed issue with (Not special) Tanorians in the overworld causing softlocks

V1.2.3a[]

4/11/2024[]

Patch Notes[]

  • Fixed issue with continue game not loading properly if you where mid cutscene
  • Fixed Chaining being a bit weird (due to setting savings)

4/10/2024[]

Additions[]

  • Saluminous base stats were changed
    • HP was changed from 0 to 45
    • Attack was changed from 0 to 50
    • Defense was changed from 0 to 37
    • Ranged Attack was changed from 0 to 66
    • Ranged Defense was changed from 0 to 30
    • Speed was changed from 0 to 72

Patch Notes[]

  • Roaming Tanorians now have a despawn time of 30mins
  • Roaming Tanorians in the overworld have a spawn sound like shinies.
  • Alpha Tanorians now have a despawn time of 30mins
  • Ruptures are now back to their normal encounter pools
  • Adjusted how purchases are dealt withFixed some cutscene issues
  • Buffed all Incenses (max spawn buff)
  • Modified weather %
  • Bunch of battle and server optimizations
  • Buffed chance for training items from ruptures
  • Wild Tanorians AI
  • PC+Shops no longer waits on HTTPs requests to finish (Should open ALOT faster now)
  • Optimized Emit Particles
  • Lots of Misc changes that aren't note worthy
  • Buffed Hail %
  • Roaming Tanorians can now spawn in the overworld
  • Added spawn sound for roaming tanorians (Similar to the shiny sparkle when a shiny spawns)
  • Traveling map updated with trade/battle locations
  • Added new leaderboard interactions between players
  • Made Brightness change at certain times of day (Lighter at night now)
  • Added and tested everything needed for missions (In prep)
  • ALOT of new battle utils (In prep for PVP)
  • Added new global funcs for:
    • _s.currentPVPSeason()
    • _s.isGlobalEvent() (e.g. april fools)
  • Re-added some stuff from previous patches that got disabled (e.g. grass incense encounters for starters)
  • Some new secrets to discover
  • Alot more stuff in prep for PvP + Post easter mini update
  • Fixed HTTPS request failure when opening the pc (The thing that grabs the current price for tamers+)
  • Fixed issue with tanorian promts in pc
  • Fixed Move relearning being on the wrong layer
  • Fixed players getting into battles during ruptures/other events
  • Fixed Saluminous Base Stats
  • Fixed some abilities
  • Fixed Z-Indexing issue with certain UIs
  • Fixed Issue with battleguis not dissapearing post battles
  • Fixed ally fainting in ruptures causing 2 players to be invalidated
  • Fixed some issues with tanorians animations
  • Fixed some cutscene issues
  • Fixed a few desync issues between players
  • Lots of misc fixes
  • Fixed issue with ruptures
  • Fixed issue with new game sometimes blackscreening
  • Fixed settings not saving

4/3/2024[]

Patch Notes[]

  • Patched bag not loading in Battles

4/2/2024[]

Additions[]

4/1/2024[]

Additions[]

3/31/2024[]

Additions[]

Patch Notes[]

  • A Brand new Tanorian with 7 unique variations and 1 extra super rare version are now here 2 be collected.
  • PC Summarys
  • Releasing for individual tanorians
  • Alphas are now marked
  • PC Box names save
  • PC Wallpapers save
  • Removed some buttons/functionality for future additions
  • When releasing tanorians they can appear with a star(Rare), lock(Unreleasable)
  • Added a bunch of new pc box backgrounds
  • You can now open Menus by pressing 1-6 on your keyboard
  • Viewing Summaries in Ruptures and the PC now display a darkened background
  • You can encounter shinies in the overworld on mounts
  • Shutdown Messages now have a timer
  • Taken a few settings out of Experimental:
    • Hide Objectives
    • Skip Move, Boosts and Ability Animations
    • Changed wait between overworld spawns (45s -> 25)
    • Adjusted pause chain to be a bit more reliable
    • Tanopedia no longer counts forms as their own entries
    • First Finds now display the Tanorians forme. Previously: The first Shiny Citrin was found! Now: The first Shiny Citrin-Spring was found!
  • Fixed Scrolling on multiple UIs
  • Fixed some Tanorians Animations
  • Fixed Saluminous outside of battles walking into the player character model
  • Fixed issues with npcs duplicating?
  • Fixed some ZIndexing issues with menus (Some stuff would appear infront of something else)
  • Fixed issue where you couldn't encounter a tanorian if the player model was destroyed
  • Allowed Everlush Items to properly despawn
  • Cleared majority of console clutter errors
  • Shop will now free the player if the purchase promt is closed
  • And a bunch of small fixes that equate to so much that they cant be fit in the patch notes
  • All new event tanorians added to the Tanopedia
  • New setting: Disable Overworld Spawns
  • Added a special banner for event tanorians in Tanopedia
  • Added Spring Tanorians to the Tanopedia
  • Added a few new global functions (Developer stuff)

V1.2.2b - The Spring Hunt event[]

3/29/2024[]

Patch Notes[]

  • Fixed Shooting Stars not counting as night 50% of the time
  • Fixed some animations
  • Fixed spawns in everlush for items/citrins
  • Fixed a bunch of small issues

3/28/2024[]

Patch Notes[]

  • Buffed Starter Incenses (1 per Cycle -> 2 per Cycle guaranteed)
  • Buffed Easter Incenses (1 per Cycle -> 2 per Cycle not guaranteed) (1/45)
  • Adjusted some void preventions
  • Adjusted save snapshot periods (When your client info gets updated to the server)
  • Adjusted some experimental settings
  • Patched a few exploits
  • Fixed Mounts keeping their velocity when you unmount/mount them
  • If the player model gets destroyed or the player dies somehow the game will now re-cache the player
  • Allowed all spring tanorians to be Alphas
  • Event ruptures have returned with every reskin of the event + Felflora line

3/25/2024[]

Additions[]

3/24/2024[]

Additions[]

Patch Notes[]

  • Fixed a bunch of party/bag bugs
  • Added/adjusted some settings
  • Added Ability descriptions
  • Fixed Felflora ability being misspelt
  • You can now view active incenses and ruptures from the travelling map
  • Patched normal incenses effecting event spawns
  • Optimized some backend code
  • Added some Experimental Settings (Use these at your own risk) (Not every user will have access to these)
  • Added shiny day checks (It'll enable automatically globally)
  • Corrected a fair amount of typos
  • Fixed some abilities/moves/items
  • Incense spawn rates adjusted for every type (Experimental) (Likely will be changed next patch)
    • All: Use to spawn in batches of 3 now only spawns in 1
    • Starter: 1/5 -> 1/3
    • Spring: 1/35 -> 1/30
  • Weather spawns cannot be overwritten by special spawns e.g. starters/reskins
  • Starters are now always spawned at the 1st point in a cycle
  • Buffed starter incense in new servers
  • Fixed blackscreen issue for some players

3/23/2024[]

Additions[]

Patch Notes[]

  • Fixed Encounters not working during certain actions (e.g. opening menu, viewing ruptures)
  • Attempted fix for ruptures (may/may not work)
  • Attempted fix for incenses breaking encounters
  • Attempted trainer rebattle fix
  • Fixed most if not all actions that result in battles being unable to happen (ruptures, wild, trainers ect...)
  • Most if not all issues caused by easter event have been fixed in new servers

V1.2.2a[]

3/22/2024[]

Patch Notes[]

  • A few bugs caused by the last patch
  • Removed the recent changes to chaining which allow you to capture a shiny or flowither
  • Attempted another mount patch for the void
  • Fixed a critical issue with desyncing player events
  • Made training items x5 more common

3/21/2024[]

Patch Notes[]

  • Movepools adjusted
  • Fixed an issue with players position into the void upon rejoining
  • Bunch of Battle bugs
  • Bunch of overworld bugs
  • Adjusted mounts to hopefully no longer void the player
  • Adjusted player position saving to hopefully no longer void the player
  • Adjusted Rupture lootpools
  • Adjusted Alpha tanorians
  • Adjusted Overworld Tanorian spawning to skip players that are deemed invalid
  • Adjusted all font in the game that was apart of the Gotham family
  • Fixed a bunch of weird bag/party bugs
  • Fixed double battle bugs
  • Fixed Ruptures not allowing start if a player leaves during the join phase
  • Fixed memory leaks in tanorians despawning
  • Fixed a bunch of weird battle behavours
  • Fixed a bunch of follow tanorian behavours
  • Fixed explosion from rupture tanorians keeping their original basePower (Now set to 45bp)
  • Fixed first finds not displaying the tanorians form
  • Fixed shinies not having their Find ID on their summary page
  • Fixed non shinies having a Find ID on their summary
  • Fixed a good chunk of softlocks
  • Fixed tanorian typings not appearing in the Tanopedia
  • Fixed the bag not updating when an item is used
  • Fixed Z-Index issue with tanocan qty during rupture captures
  • Fixed some icons in the tanopeia appearing as ?
  • Fixed ghost party tanorians (Would appear in your party when it doesn't exist)
  • Fixed map not showing rupture locations
  • Fixed playerlist showing players when they join if it is hidden
  • Added a new shutdown alert
  • Added new training items to rupture loot pools
  • Added Cube Notent to the Tanopedia
  • Added floor items (These won't be enabled till the hunt)
  • Unique stats that are increased are marked orange
  • Rupture spawn times 60 seconds -> 45 seconds
  • Rupture event rupture pity 8 -> 7
  • Weather tanorians will now appear through wild grass encounters (1/50)
  • Starter tanorians will now appear through wild grass encounters (Only if u have the incense enabled) (1/10)
  • Alpha Tanorians now have a vfx to signify that they are alpha
  • Made mobile move scrolling easier
  • Made mobile cancel evolution appear in the bottom right
  • All tanorians that don't have your ot will have your ot (Looking at those rupture tanorians)
  • Catching a flowither or another shiny will no longer reset your chain
  • Fixed an issue where the bag would fail to cache pouches

3/19/2024[]

Patch Notes[]

  • Fixed some Desync issues with ruptures (moves being slower on 1 client compared to the other)
  • Fixed some laggy areas in the game
  • Improved battle speeds
  • Removed all Findids on non shiny tanorians (looking at rupture hell lol)
  • Adjusted Shiny Pixel Notents send out effect
  • Added a rupture event pity (after 8 spawns without an event it'll force the next 1 to be event)
  • Rupture shinies don't reset chains

3/18/2024[]

Additions[]

Patch Notes[]

  • Fixed Elegelo and Mamutundra Icons in Tanopedia and during Chaining
  • Added 15 new items
  • Added new anti-afk checks
  • Fixed a massive amount of minor bugs
  • Fixed a few critical issues
  • Fixed a few softlocks
  • Fixed some tanorians not getting their "overleveled" moves
  • Adjusted weather %
  • Changed how rupture spawns work
  • Changed how overworld spawns work
  • Added a despawn time for shinies (1hr 30m)
  • Faster Battle Speeds
  • Alpha tanorian if fainted will give a +10 to a chain
  • Increased start of battle speed
  • Increased general overworld spawn caps for most areas

3/17/2024[]

Additions[]

Patch Notes[]

  • Fixed Overleveled moves
  • Fixed Overworld tanorian sometimes failing to spawn and rejecting any future respawn attempts
  • Fixed continue screen failure to load issues
  • Did some changes to findIds and formes
  • Added an experimental incense reapply whenever a server shuts down from a server restart
  • Added Tombini to failed shinies due to shutdown
  • Shinies are now not applied to all party members but instead each player has their own randomization (basically each player effectivelly captures their own unique version)
  • For every member of the rupture the overal shiny odds are reduced making the shiny more common
  • Host of the ruptures will take priority over other members for moves and actions(e.g. capturing)
  • Timeout after a player has finished a rupture has been boosted to 60 seconds (If you do nothing after 60 seconds when the battle ends for one player it'll end it for you)
  • Rupture spawns have been buffed all around
  • Ruptures have a small cooldown between being active.
  • Rupture tanorians now have more randomization
  • Improved rupture tanorian AI
  • Added Notent+Glamcone Pixel reskins to ruptures
  • Added ??? to Snow weather
  • Adjusted rupture logic (Check announcements)
  • Adjusted some enounters
  • Fixed some encountering issues
  • Added some refunding checks for update shutdowns
  • Made Lunar Rain animation faster
  • Buffed snow % Odds
  • Final adjustments to FindIds have been pushed
  • Increased server sizes a lil bit

V1.2.1a - Public Release[]

3/16/2024[]

Additions[]

Patch Notes[]

  • Fixed a client crashing exploit
  • Fixed isEgg Continue game softlock
  • Fixed console spam for ShineGradient function
  • Fixed Capture rate displays in Tanopedia
  • Fixed Depths "attempting" spawns
  • Fixed despawning tanorians causing softlocks
  • Rupture data updated
  • Made battles ALOT more stable
  • Buffed Incenses
  • Fixed Unique Stats
  • Fixed Trained Stats
  • Fixed Summary breaking on reopening
  • Added a bunch new items to rupture lootpools
  • Fixed Summaries displaying tanorians out of range

3/15/2024[]

Additions[]

Balancing Patches[]

Types[]
Moves[]

Patch Notes[]

  • Ruptures fixed (Thank you Classic and your community for helping test)
  • Added encounter screen for shiny encounters
  • Fixed the shiny safekeeper applying to rupture tanorians
  • Fixed roaming music now playing during Flowither encounter
  • Added 3 new Tanorians
  • Added 5 new Alpha tanorians in the wild
  • Fixed some weird buggy battle issues (Tanorian placement)
  • Extended SHiny weekend by 24hrs for meeting requirements
  • Shiny encounter screen finally finished going through moderation u should start seeing it in new servers.
  • Changed some very important global findId logic
  • Force changed some tanorians global find ids
  • Shiny Tanorians caught within the period with ids of -1 or very low ids will be re-adjusted within the next 24hrs
  • Fixed desyning for Find ids caused by the last patch
  • Fixed shiny Dandylion mount
  • Adjusted Tanorian despawn times
  • All new servers will have tanorians despawning after 3 minutes (Excluding shinies)
  • Changed every moves description to display its effects accurately
  • Added experimental Thuneko effect.
  • Adjusted some mounts and shinies
  • Fixed Flowither appearing as "true"
  • Fixed some softlocks
  • Fixed some poor optimizations
  • Readjusted weather odds

3/14/2024[]

Patch Notes[]

  • Fixed a bunch of softlocks with invalid teams during battles
  • Fixed a bunch of party/bag issues
  • Fixed some rupture issues
  • Fixed multiplayermanager breaking on leaving a rupture party
  • Sped up Hoarde battles (Multi-fainting)
  • Fixed Mount shops
  • Fixeed some weird Battle behavours
  • Fixed player getting negative money in public servers (didn't shallow copy the money before modifying it)
  • Migrated all servers (Alot of them had patches scatered over the past 2 days)
  • Added a new shutdown system
  • Mini patch to prevent shiny tanorians from inflicting exposion and recoil dmg on themselves (new servers only)
  • Shiny tanorian abilities are also nullified
  • Catching a tanorian will ALWAYS reset your chain
  • A chain under 50 will reset when fainting a tanorian of another species. If above 50 you can faint anything without issue
  • Chains wont reset on a shiny spawning if it is another species.
  • Only wild battles will effected by these rules
  • Fixed visual issue with chains changing to a different tanorian when they are protected
  • Fixing a bunch of critical issues that needed a shutdown
  • Fixed multiple purchases in the shop (robux)
  • Fixed Infinite Repels
  • Made Dylans stadium objective more clear
  • Fixed certain mounts being unable to get encounters
  • Fixed "Overleveled" moves not appearing properly with relearning
  • Reduced despawning to 3 minutes

3/13/2024[]

Patch Notes[]

  • Chains won't reset unless its the shiny of the species you are chaining
  • Chains now directly use the species bonus modifier (e.g. FLowither has more worth per chain than Calypillar)
  • Chains now award you with tamer exp for every 20 chains (also effected by species bonus modifier)
  • Re-adjusted weather rates in new servers (wind should be more common shooting stars rarer)
  • Ruptures maybe fixed
  • Added a new Tanorian to the mines
  • Fixed citrene appearing as a ? in the evolution screen
  • Catching a tanorian will no longer reset a chain (Previously required 50 chain to not reset it)
  • Tanorians that are max level and can still evolve will now be able to evolve from any exp item or gaining any type of exp from trainers/wild battles
  • Fixed Rupture tanorians going CRAZY and hitting several times in a row
  • Chains can now be broken by fainting a tanorian of another species REGARDLESS of ur chain
  • A bunch of tanorians can now be hoarde encounters e.g. usbee
  • Updated Shiny Mounts; such as Ignidall
  • Wattsp Electricity
  • Some minor shiny updates; Anterror's Saber and Opaline
  • A large wave of texture + animation fixes/polishing
  • Ruptures should now be up and running 100% in new servers
  • Softlocks for 1st and 2nd stadium
  • Fixed blackscreen on continue for players that extended their boxes above 50
  • Changed some AI Trainers
  • Adjusted Mount and Normal shop in new servers (As of 23:20 gmt)

3/12/2024[]

Additions[]

Patch Notes[]

  • Migrating old servers
  • Fixing bugs
  • Adjusting odds
  • Fixing critical issue with drippo rupture captures
  • Fixing some rupture idle issues
  • Fixing some rupture issues
  • Fixing some displaying issues
  • Fixing some move issues
  • Fixing some ability issues
  • Fixing some shooting star issues
  • Fixing isFullMoon tag for evolutions
  • Fixing hit_by_type tag for evolutions
  • Fixing some mount issues
  • Fixing some collision issues
  • Fixing some softlock issues
  • Fixing some badge awards for relics
  • Added a better refund system for incenses and shiny tanorians
  • Also a bunch of other small misc issues
  • Chains wont reset if u faint a different tanorian species (above a chain of 50)
  • Blackscreen wild battles have been fixed in new servers
  • Conservation Incenses will now effect grass encounters 2

3/11/2024[]

Patch Notes[]

  • Fixed a bunch of issues with Ruptures
  • Nerfed Drippo Raids
  • Fixed an issue where Drippo wouldnt be sent to your pc
  • Adjusted Rupture Pools
  • Attempted a mount void fix
  • Fixed some Rya bugs
  • Fixed some Dylan bugs
  • Buffed Overworld spawns in multiplayer servers
  • Nerfed encounters in caves
  • Adjusted some spawn rates
  • Fixed some visual issues for evolutions
  • Fixed some collision issues
  • Added a hard cooldown between rupture event
  • Fixed some mobile exclusive issues
  • Optimized some multiplayer features
  • Fixed CC Freecam
  • Added starter soft reset skip (Must watch it 1 more time upto starter select screen)
  • Buffed rain fog and thunder weather
  • Made night slightly brighter
  • Added a bunch of abilities and move fixes
  • Re-adjusted some spawn rates
  • Made some gimmicky evolutions easier
  • Fixed some start up issues
  • Fixed some multiplayer issues
  • Reverted some save files
  • Banned some users
  • Adjusted Rupture lootpools
  • Adjusted Cliffs level scaling
  • Made Battles faster
  • Cleaned up some weird battle kinks
  • Fixed some out of bounds sections in the game
  • Added stall prevention for Safeguard and Coconut shield
  • Fixed Repels sometimes not working
  • Enabled custom camera options for mobile
  • Made starters easier to catch
  • Added a system that'll refund your incense if the server closes
  • Adjusted some lab cutscene bits
  • Added a bunch of "floor" items
  • Improved rupture loot pools
  • Gave a bunch of wild tanorians held items
  • Setting saving 2.0
  • Added a new form of a tanorian in the Mines
  • Apple and Lemon tree buffs
  • Cheeruft catch-rates fixed
  • Termitate catch-rates fixed
  • Bombeetle catch-rates fixed
  • Ignidall's Typing fixed
  • Akuster Stats Reverted
  • Manxo, Psycalf and Growhog now evolve at level 25
  • Chickbin now evolves at level 29
  • Pushed a soft patch to fix offsetting tanorians in the PC
  • Fixed mounts
  • Fixed Ruptures
  • Fixed PCs Offsetting
  • Updated/Rewritten Settings
  • Patched a bunch of softlocks
  • Re-adjusted some tanorians
  • Increased cooldown between purchases
  • Fixed leaderboard showing incorrect badges sometimes
  • Adjusted objectives
  • Improved Rupture pools
  • Ruptures will now actually deem u as an active member after facing 1 once
  • Re-enabled uuid+findId checks
  • Gave Tanorians held items
  • Apple + Lemon tree buffs
  • If the player character dies it'll no longer trap you in the spawnbox until you rejoin
  • Added hard caps
  • Shiny VFX should now be always 2 seconds from the tanorian being sent out
  • Tanorians not teleporting when getting stuck on an object
  • Mass optimizations for multiplayer
  • Fixed some 2v2 issues
  • Adjusted Hoarde chances (They are rare as heck what!)
  • Fixed softlock with 1st stadium
  • Fixed a bunch of exploits
  • Added a soft level cap depending on the users badges
  • Rupture Tanorians cannot use moves that inflict self damage
  • Shiny Tanorians cannot use moves that inflict self damage
  • Reduced encounter rates in mines
  • PCs will now reject ANY changes outside of a pre-determined values
  • Adjusted some tanorian capture rates.
  • Settings will now save outside of save files (Meaning that any new save file will have the same settings)
  • Made Relics a bit more common
  • Made Mounts in ruptures more common
  • Added Incenses in ruptres (Very rare)
  • Made Rain less common (also wont happen in massive chunks)
  • Incense compensation upon server shutting down adjusted.
  • Female Citrin from trees buffed to 2:3 ratio
  • Fixed some VA voicelines
  • Re-adjusted Depths encounter rates (Also added overworld spawns for it)
  • Added a rare variant of corrok in the mines (Bit like Scarachnid in the forest)
  • Fixed ability descriptions (Hopefully should actually work this time)
  • Re-adjusted overworld spawn cap in certain areas
  • Cleared all conflicting tanorians in pc boxes
  • Added a minimum level to evolve Climitten (15)
  • Fixed an issue where Tanorians would not despawn properly in the overworld causing lag over time
  • Made night lighting brighter
  • Ghost team members patched again?
  • Buffed chaining a tad bit
  • Unstuck disabled in cutscenes
  • Player walkTo func now waits 10secs to see if the player is stuck and just tps to end point
  • Ruptures and Overworld tanorians have a new server wait time
  • Ruptures: 8 mins before 1st rupture will spawm
  • Overworld: 5 mins before 1st tanorian spawn
  • Also enabling reduced graphics will remove unneeded overworld spawns

3/10/2024[]

Additions[]

Patch Notes[]

  • Fixed Battle UI going invisible after an evolution.
  • Fixed overworld in multiplayer servers (Hopefully).
  • Fixed Ruptures spawning in MASSIVE amounts.
  • Fixed some events breaking on mobile.
  • Fixed double battles sometimes softlocking you.
  • Fixed hoardes not enabling after arksworth.
  • Fixed avatar scaling breaking some animations with-in Cutscenes
  • Fixed Player Television not being visible on mobile
  • Some audio balancing issues
  • Z-Fighting Tree in Route 1 + Route 2
  • Fixed Stat change VFX not destroying correctly
  • Fixed Overhead Health erroring when changing parent
  • Fixed Tanorians "Walkers" erroring on being destroyed
  • Fixed Tanorian (Multiplayer) Animations breaking upon changing
  • Fixed Incenses not being applied to all players in an area visually
  • Fixed some music being 2 loud
  • Mobile continue on intro is fixed in new servers
  • New Game Softlock should be resolved in new servers
  • Tanaku and Lab have been offset in new servers (May be in the void before correcting ur position)
  • Fixed an issue where u had to double click on pc to drag tanorians in your pc
  • Setting saving in new servers?
  • Mounts sending you to the void when entering a building
  • Objectives being offset due to certain actions
  • Chef Charlie walking in-place
  • Fixed Tanorians evolving multiple times in a single battle
  • Fixed purchase rejection when a purchase promt is cancelled
  • Optimized a bunch of weird bits and bobs
  • Moved a few areas around (You'll fall into the void but it'll auto correct ur position
  • Made LuckyHD Bald
  • Adjusted weather odds slightly
  • Patched up overworlds
  • Adjusted encounters in mines
  • Adjusted encounters in mines depths
  • Adjusted some moves and their descriptions
  • A bunch of optimizations
  • Fixed renames that are empty (Should return it to the tanorian species name
  • Fixed winners off the Tamers+ giveaway not getting tamers+
  • Fixed Objectives.... again
  • Fixed weird softlocks with missmatched parties
  • Pushed another fix for overworld tanorians (Should spawn faster in bigger servers)
  • Fixed Rya weird gimmicky bugs
  • Fixed PlayerManager hiding players causing a softlock when they leave
  • Add flavour text when the Trees in the pasture can't be farmed anymore
  • Fixed issue with ??? in the forest not appearing correctly
  • Fixed issue with canyon not re-triggering the cutscene if you rejoin
  • Fixed Issue with Kira at everlush on defeat sending you to everlush
  • Fixed issue where exiting some rooms would send you out with the wrong orientation; new servers only.
  • Fixed an issues where tanocan+ couldn't be purchased with robux if u didn't have enough to buy it with tanopounds
  • Fixed Softlock with Turnish in Canyon (new servers)
  • Fixed softlock with smoky sneeze
  • Fixed shop in new servers
  • Fixed the "strange man" getting stuck in the Mine Depths
  • Made All repels cheaper
  • Adjusted some tanorians evo levels
  • Fixed some shiny Tanorians having incorrect orientations; new servers only
  • Buffed ???
  • Fixed some ability and move descriptions
  • Buffed Incenses
  • Buffed Repels
  • Removed Phone Vibrations in battle (Until settings are sorted)
  • Tamer Tanorians now will count as seen in your tanopedia
  • Fixed an Overlevel exploit
  • Fixed ghost party tanorians forcing a switch in without a valid tanorian
  • Ruptures should be fixed with all npc teams now (new servers)
  • Tooltips should now work on mobile
  • Majority of 2v2 softlocks fixed
  • Nicknames are re-enabled in battles
  • Added some new items to ruptures (1-2 star)
  • Fixed mounts sending you to the void
  • Fixed Ruptures Instantly respawning when u try to fight one and forcing u to sometimes to fight the respawned one
  • Fixed ??? 2nd typing being wrong
  • Nerfed Wild Encounter Spawns in the Mines
  • ??? has received a large buff in new Severs!
  • Mounts have been fixed in new servers (Forgot a not lol)

V1.0 - Private Alpha[]

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